Inspiration for post-christmas workout?

David Carlson, 31 December, 2006

Most of you have probably seen this video from the band Ok Go already. “Here It Goes Again” has been viewed over 9,3 million times, putting it in 8th place for the most views of any video on YouTube. But anyway, just for the fun of it! In a time when most videos are filled with expensive computer animations it is nice to see that you will be able to make really nice things with some coordinated choreography and a simple home video camera. And to be viewed 9,3 million times is impressing, once again it is proven that honest and voluntary word-of-mouth is a much better (and cheaper) method to get credible attention. On top if this I like to see when people don’t take themselves to seriously all the time!

Watch out for the recently released deluxe limited edition cd/dvd of their album, OH NO with videos (dancing and playing instruments), a video from 180 fans doing the ” A Million Ways” dance for a YouTube contest, tour and never-released footage, and a behind-the-scenes look of their treadmill rehearsals for the video.

And when we are into YouTube videos, here is another one with a dancing theme… (and this is actually the no 1 video all time at YouTube!).

If you like you can see both videos as an inspirational proposal for some post-Christmas workout…

Let’s hope for a prosperous new year!

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Categories: Media

Innovation is the word of 2007

David Carlson, 30 December, 2006

I’m just back from some days in Åre in the Swedish mountains and came across this post from Jim Caroll about innovation. Honestly my intention was to let the David Report blog rest until the new year, but I would very much like to share Jim’s thoughts.

-People are discovering that if you focus on innovation, you can break away from the dull, restrictive, boring routine activities that shackle you to the past. Instead, by focusing your energies on ideas, creativity, challenging the status quo, constantly seeking how you can do things better, grow things, or transform things, you ended up having a lot more fun — and see a lot more benefits, Jim says. Who could argue with those smart words?

In his post Jim Caroll lists ten reasons why innovation will be the word, and the primary area of focus for every business, throughout 2007. His main conclusion is that people have come to realize that being innovative is just plain fun. A good reason according to myself.

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Categories: Branding, Innovation, Trends

Happy Holidays!

David Carlson, 23 December, 2006

The David Report blog will take a break for a week or so during the holidays. I will relax with the family, play games with my children and eat some good food. Maybe some skiing as well if the weather allows.

Here are some posts from this blog to read meanwhile:

The Chinese ID by John-Michael Ekeblad

Material Intelligence by Bradley Quinn

Do I do form, or do I (in)form? by Goncalo Prudencio

What role has design played in where humanity is today? by Tim Power

Design the Christmas by Claes Foxerus

About the David Report Bulletin by myself

Happy Holidays to all of you! See you soon!

Categories: About this blog

The best of design and innovation 2006

David Carlson, 22 December, 2006

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Business innovation insider reports about a list of the best design and innovation of 2006 by Alice Rawsthorn originally published in the International Herald Tribune.

1. The World Economic Forum in Davos made “design” part of its strategic agenda for the first time;

2. Architects experimented with new types of emergency housing for the victims of Hurricane Katrina;

3. The designers working on the $100-laptop project for the One Laptop per Child non-profit foundation produced their first models of the X0-1;

4. A group of Guatemalan politicians, academics and industrialists enlisted the help of Canadian graphic designer Bruce Mau in the ¡GuateAmala! campaign, to encourage their compatriots to be more optimistic about the future after decades of civil war and human rights abuse;

5. Black finally replaced silver as the “default color” for digital and electronic products (e.g. Apple’s iPod Hi-Fi and the glossy black Apple MacBook);

6. Rapid prototyping technologies, originally used in the automotive and aerospace industries, became part of the mainstream (e.g. the Sketch furniture made by Swedish design group Front);

Alice Rawsthorn ends up with a list of what to look forward to 2007:

“Take Apple’s long-rumored iPhone; and the Great Journeys series of Penguin paperbacks designed by David Pearson. Or Microsoft’s Multimouse, which will enable more children in poorly resourced schools to use the same computer, and Spore, the ambitious game devised by Will Wright as his follow-up to The Sims. And next summer the XO- 1 laptop will be shipped to schools throughout the developing world, albeit with a price tag closer to $150, than $100, for the first year or so.”

Those of you interested to know more about the interface of the OLPC computer at the image above please follow this link.

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A Christmas gift that makes a difference!

David Carlson, 21 December, 2006

Here is a last minute Christmas gift tip. Swedish Society for Nature Conservation is selling carbon emission offsets and if you buy one and give away to a friend you will stop the correspondent amount of carbon dioxide from coming out into the atmosphere. Climate care on the other hand is selling offsets that helps you reduce your carbon footprint by global funding projects like energy efficiency and forest restoration. By buying offsets from any of the above you will make someone happy and at the same time make our planet happy by preventing global warming. Sounds like a good choice to me!

There are discussions about the issue of buying carbon emission rights. And of course - saving energy is still the best choice in the long run. But if you care for nature and future - buy carbon emission rights and show your personal standpoint!

Maybe you would like to be carbon neutral all year round? Visit Carbon neutral or Climate care and calculate your emissions from travelling, home etc. They will help you to ‘neutralise’ or ‘balance’ the carbon dioxide added by your activities.

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Categories: Sustainability

Design the Christmas

Claes Foxerus, 21 December, 2006

How many of you out there really have had a thought of what we are doing around Christmas? In one way it’s the most designed “event” beyond culture, borders and religion. And during a couple of hours a huge amount (design) products change hands all over the globe. Or think about all the stress this holiday deliver to most of us: looking for gifts, travelling to mum and dad - with our own family, finding a capable Santa stand-in, not-eating-to-much-fat-Christmas-food-because-then-I-feel-sick, drinking to much (just to cope with the old family), expecting a white Christmas waiting (hopelessly for some of us) for snow…

So my simple question is: How would you design your “Christmas event” for most value? I would love to hear your suggestions.

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Categories: Design

You are the person of the year!

David Carlson, 20 December, 2006

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According to the cover story of the latest issue of TIME Magazine YOU are the person of the year. And to visualise it they put a mirror on the front page. The motivation is that the social web made a major break-through with reader content based sites like MySpace, YouTube, Wikipedia, LastFM and Flickr.

We have global warming, war in Sudan and a leader in North Korea with the finger on the trigger. But if you look through a different lens you will see a story about community and collaboration on a scale never seen before. The new web, called 2.0, will change the world forever. We are not inactive watchers any longer. It is you and me that creates the content, and thereby are in command. We created Facebook profiles and Second Life avatars. We reviewed books at Amazon and recorded podcasts. We blogged, we wrote songs and built open-source software.

As I reported the other day in the post Involve the end-user this will create possibilities for companies to involve their customers in everything from design to marketing. Because when we have started the crusade we will not stop by only creating our own stuff, we would very much be involved in the creative process of our favourite brands as well. Companies that will understand and quickly adopt this new creativity will be the winners of the future. We will see old habits change as well. The print-on-demand company BookSurge owned by Amazon is an example of a new born flexibility. The publishing companies have to understand that they are selling stories which necessarily doesn’t need to be in the shape of a book, and doesn’t need to be shipped around the world on a trailer.

Influxinsights is commenting on the story and asks how much control the established companies are willing to give up? Can new entrants emerge fast enough to take a large enough share from the established order? They mean that these questions are critical to the future of the real idea of “You” and will determine if we look back in 2016 and see 2006 as a real inflection point, or a short-lived idea that wasn’t fully supported, so people got tired of contributing, without being listened to, noticed or acknowledged.

Who are all the people that have that time and that energy and that passion to fill all the social communities with content? Actually, once again, you and me. We make movies, we mash up 50 Cent’s vocals with Queen’s instrumentals and we blog about the state of the nation. And we vote for what’s good. Seth Godin reports here about Chris Anderson owned Reddit and some other sites that reward people for being curators.

Web 2.0 is already building a new international understanding, citizen to citizen, person to person. And for seizing the reins of the global media, for founding and framing the new digital democracy, for working for nothing and beating the pros at their own game, TIME’s Person of the Year for 2006 is you.

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Material Intelligence

Bradley Quinn, 18 December, 2006

They may be what make us human. They protect us, comfort us, build us, identify us, and provide us with a face to show the world. Material science, in the guises of high-tech techniques, smart substances, intelligent interfaces and sensory surfaces, are radically redefining the world we live in. As today’s generation of materials breaks new ground, many are able to anticipate and respond to changes in the environment. Now dynamic and interactive, materials have the power to change how the human body is experienced and how the urban environment is built. Combined with the new potentials they create for industrial design and medical science, they have the capacity to transform our way of life more radically now than ever before.

The worlds of materials and design are merging. At the dawn of the 21st century, materials advanced to become more adaptable, tactile and empathic, and the demand for objects with sculptural, aesthetic and multi-functional qualities rocketed. As high-performance materials were reconceived as immersive webs, structural networks and technological interfaces, their ability to engage with the built environment resulted in a whole new paradigm of design. Today, the carbon-fibre matrices, woven wooden panels and metallic meshes of contemporary architecture have more in common with the high-tech filaments of techno fashion than they do with modernist monoliths. Membrane skins and pneumatic structures are as common in furniture design as they are in interior design and textiles, while tactile fibres and triaxial weaves are aligning vehicle design with public artworks. From the traditional to the intangible, from the technical to the tectonic, the exchanges taking place between materials and design are forging a uniquely multidisciplinary area.

Many advanced materials have fluid properties that engineers can synchronise to suit a product or environment. Interactive materials, such as photochromatic pigments that change colour when subjected to daylight, light-emitting electroluminescent films, shape-changing polymeric gels and shape-memory alloys, eliminate the need for technological triggers. The discovery of polymers, the invention of nanotechnology and recent developments in biomimicy have created the most technologically-advanced materials imaginable, yet, few new materials have proved their worth, because relatively few practitioners have been able to put them to the test.

Right now, materials are regarded as one of the richest sources of innovation. No longer intended for practical use alone, materials are playing an important role in taking aesthetics forward. As they imbue design with extravagance, imagination and symbolism, they also make space for brilliant colours, rich textures, unexpected finishes and lavish motifs. Whereas twentieth-century materials evolved as high-tech solutions, the materials of the twenty-first century have emerged as the most significant style statement of the lifestyle generation.

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Categories: Design, Innovation, Trends

Off the grid

David Carlson, 17 December, 2006

Business innovation insider writes some interesting words about Warren Miller, considered by many to be one of the greatest innovators in the ski industry. When the skiing season is coming closer (at least here in Sweden) I think that downhill skiing is a highly topical subject. There is an interesting quote from a skier that probably is very much true; “People can be divided into three classes: the few who make things happen, the many who watch things happen, and the overwhelming majority who have no idea of what has happened”.

I think that if it wasn’t for the carving ski, downhill skiing itself would slowly have lost a lot of popularity for the more funky snowboard. Luckily new energy has re-established skiing as a major winter sport. Personally? I prefer downhill skiing…

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Categories: Innovation, Trends

Ten important tech concepts

David Carlson, 16 December, 2006

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As I mentioned in my post from yesterday I think that technology that doesn’t solve problems or makes the life better doesn’t really have a meaning. Alex Hutchinson on the other side reports about ten important tech concepts that we will talk about in the future. It is everything from concrete that can flex to sensors that you swallow. Or what do you say about if the cellphone in your pocket sends a tiny electrical current—a fraction of an amp—along your skin, so your car door springs open at your touch and your PC logs in when you grab the mouse?

Via Core 77 and Popular Mechanics

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Categories: Design, Innovation, Trends
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